JackOf. / We make things and fix things Please remain calm. It is only a website.
Now accepting problems, pottery & peculiar skills

We make
useful stuff.
Also nonsense.

A creative collective with tools, thumbs, and Wi-Fi

Got a clumsy process, a half-built app, a very specific object, or a problem nobody has claimed? Hello.

I came for the weird thing
Human-read No mailing-list ambush No passwords or sensitive records through this form
Prototype exhibit. Not currently for sale.

Object of the day / Prototype exhibit

The Mug.

At last: a short ceramic wall between your coffee and the floor. Holds liquid. Implies a personality. Has survived several seconds of imaginary use.

Status: prototype / not for sale Materials: ceramic ambitions Threat level: low

Did an absurd social post bring you here, but you actually need software or help? That useful door is right here.

Things we do / 001

What needs doing?

You can use normal words. We will figure out which toolbox to open.

Money / 002

The suspiciously visible price list.

Not quotes. Not commandments. Just the numbers we would want to see before sending somebody an email.

Send us the mess

Free

The first look is free. Send the ugly version, we read it, and we tell you if there is a sensible next move.

Written diagnosis

$350–$900

When the mess needs actual thinking, we inspect it async and return a plain-language plan, options, and next steps.

Fix one annoying thing

$900–$3,000

A repair, automation, troublesome page, document, spreadsheet problem, or small improvement with edges we can see.

Make a useful thing

$3,000–$12,000

An app, site, map, system, prototype, or other real thing that takes several kinds of work to finish properly.

The large strange one

$12,000–$30,000+

Many moving parts, sensitive information, physical materials, outside specialists, or the sentence “nobody has tried this before.”

Keep us nearby

$1,500–$5,000/mo

Ongoing help for organizations that produce a reliable supply of odd problems and would like them to stop breeding.

Smaller budget? Tell us anyway. We may shrink the first version, suggest a better route, or say no quickly and without making it weird.

WHAT MOVES THE NUMBER: urgency, uncertainty, sensitive data, physical materials, outside services, travel, and how many old systems must remain emotionally undisturbed.

We tell you about extra costs before spending them. A clear small problem usually costs less than a beautiful fog bank.

These are typical working ranges. The exact number depends on scope, risk, and how many old systems must remain emotionally undisturbed.

Big companies have departments. Smaller ones have Dave and fourteen browser tabs.

Evidence / 003

We joke. The work works.

Three real messes that are less messy now.

01

A pile of location data learned how to be a map.

Map / spreadsheet / people outdoors

We turned scattered property information into a map people could use in the field, print, and update without ruining everything.

02

A better app without upsetting the spreadsheet.

App / daily work / careful touching

We made the work easier to see and do while leaving the existing sheet—and the useful machinery behind it—alone.

03

An important process stopped relying on vibes.

Fundraising / phones / fewer surprises

We made a medical-fundraising process clearer on phones, safer at handoffs, and much less likely to surprise the people using it.

How this works / 004

Send mess. Receive help.

You do not have to talk to anyone before we are useful.

01Send the ugly version.

Notes, screenshots, complaints, and “it does this weird thing” are all acceptable formats.

02We poke it.

We ask a few questions, find the real problem, and tell you what we think would help.

03You choose.

A quick fix, a proper build, or help for a while. Nothing begins while the shape is still fog.

04We make it.

You see real work early. A call can happen if useful. It is not a ceremonial gate.

JackOf.Labs / Thought rescue desk

Give the thought another chance.

“There might be something in this.” Second Thought takes a half-built idea, asks what it may actually be, scores its useful and peculiar parts, and gives it somewhere to go next.

Coming eventually / 006

Lovely things. Pointless things.

A shop for work made by the collective, plus a small wing devoted to things nobody can put in a quarterly report.

Shop under construction

Made by actual hands.

Photographs, jewelry, 3D prints, pottery, knitting, small editions, and objects whose purpose may be emotional.

PhotographsJewelry3D printsPotteryKnittingEt cetera
Pointless broadcast division
Not live yet / Plant 00 is fictional

Meanwhile, a plant.

Future home of live feeds, unnecessary instruments, slow events, and other proof that we can build things simply because they delight us.

JackOf.Labs Tiny public utilities / Operational-ish

Open a little machine.

Useful, pointless, and difficult-to-explain web toys. Click a card; the contraption opens here without dragging you away from the premises.

Open bench / 007

Make something with us.

We are gathering makers, developers, designers, researchers, fabricators, writers, operators, and people whose best skill never appears in the dropdown.

Show us something you made, fixed, investigated, or became unreasonably interested in. A perfect portfolio is not a personality requirement.

Currently collecting

  • Independent collaborators
  • Artists with things to sell
  • Future product accomplices
  • Suspiciously specific capabilities
  • Good judgment and low ego

Problem counter / 008

Okay. What is going on?

Tell us the messy version. What is broken? What are you trying to make? What keeps becoming your problem at 4:47 on a Friday?

A human reads it. A human replies. Nobody asks you to “hop on a quick call” before reading it.

Help us help without guessing

  • What is stuck, broken, unclear, or half-built?
  • Who is annoyed by it, and what do they need to do?
  • What have you already tried?
  • What would “good enough for now” look like?
  • Any deadline, budget, rule, or beloved old tool we must not anger?